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The Dark Urge (Kerym) ([personal profile] portenser) wrote2025-01-23 01:15 am
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pixie led app

🦋 OOC Information


Name: els
Contact: [plurk.com profile] strangequark/els5811 on discord
Age: 30s
Other Characters: n/a
Invitation: here
Permissions: here

🦋 IC Information


Character Name: The Dark Urge (Kerym)
Age: 90s
Canon: Baldur’s Gate 3
Canon Point: After her death in the Temple of Bhaal, Act 3
Character History: Here.
Canon Abilities: As a drow, she has the following abilities:
  • Superior Darkvision: she can see in the dark out to 80ft.

  • Fey Ancestry: has an innate resistance to being charmed, and cannot be magically put to sleep.

  • Drow Magic: she can cast the following spells once per day without expending a spell slot:

As a divination wizard, the following abilities:

Because of the illithid tadpole, she has the following powers:

Inventory:

(Again, happy to nix any of these that are too much/worldbreaky. These are just the important things she’d have had on her when she was taken.)

🦋 Personality


Option 2: You may instead choose words from the following list to expand upon as your personality section. Elaborate on what this word means to your character, specifically their thoughts about it. For Canon Characters, you can choose five words. For Original Characters, you will need to choose seven words. Keep the word count to 100-300 per choice.
  • Green - The first thing that comes to mind is the Emerald Grove. The climate between people was tense and fraught, and she experienced a not insignificant amount of anti-drow racism there, but the place itself was beautiful. Serene. It was the first time she remembered feeling anything remotely akin to peace. It was also the first time she can remember bringing peace to a place, and she did so not once but twice. (First by convincing Khaga to turn from the Shadow Druids and not seal the Grove, and second by eliminating the threat of the goblin camp.) Still, her memories of the place are tainted by the crime that she committed: the murder of the bard Alfira, who looked for safety in the worst place imaginable.

  • Dead - Kerym was created to be death incarnate, for the sole purpose of murdering everyone else in the world. Since Orin’s attack, Kerym has had a complicated relationship with death. She thought about death and murder constantly, but without her memories and no longer being surrounded by sycophants and followers of Bhaal, she was able to realize how terrible these thoughts were. Her new friends (well, most of them) encouraged her to resist and helped her when the urges overtook her. There is also the matter of her own death, which has surprisingly been something of a relief. Without Bhaal’s unholy blood in her, her actions are entirely her own, as are their consequences. She still has a more casual relationship with death than most - she feels very little compunction about killing people who try to kill her first - but she no longer fears waking up covered in innocent blood, and that’s comforting.

  • Friendly - Gale (and to some extent Shadowheart) was quite possibly the first person in her long life who was actually friendly to her. Meeting people like them and Wyll and Karlach and Halsin taught her quite a bit about what kindness and friendship really look like. Even Lae’zel and Astarion, who are prickly and rude, have proven their loyalty when it counted. When the Nautiloid first crashed Kerym was so deeply disturbed by the violence that plagued her thoughts that she didn’t really know how else to cope but by becoming as pragmatic as possible, tackling challenges methodically. Her party, for all their idiosyncrasies, supported her and helped break her out of her shell. Kerym is still reserved, still tends to be analytical and taciturn, but having friends has fundamentally changed her for the better.

  • Sin - Sin is a funny concept when you serve (or used to serve) an objectively evil god. Mercy and kindness are sins in Bhaal’s eyes. He cares about nothing but murder in large quantities (what an edgelord). Kerym’s butler, Scleritas Fel, states that the most appalling thing he’s ever seen her do was give money to a beggar in Baldur’s Gate. Kerym no longer serves Bhaal, nor any other god, and her perception of them is dubious at best. The fact that they exist isn’t in question, but their designs are often inscrutable and petty. Watching the most devout of her friends - Shadowheart and Gale - get consistently fucked over and left behind by Shar and Mystra certainly has not inclined her towards other gods. Then again, she has seen some, like Silvanus and SelĂ»ne, work toward a common good. She’s not likely to devote herself to another religion any time soon, but she’s neutral on gods as a whole.

  • Child - To say that Kerym has a complicated relationship with her parentage is the understatement of the millennium. Unlike other Bhaalspawn, who were the product of Bhaal’s dalliances with mortals, Kerym was created from the god’s unholy flesh. Even prior to Orin’s betrayal, it seems that she struggled with filial piety. She helped hatch the plot to steal the Crown of Karsus and subjugate an elder brain in her father’s name, and she murdered thousands for him, but she also confessed to an admiration of Enver Gortash that she knew she shouldn’t have. One thing that’s been made clear to her since her fall from grace and confronting her father in his temple: if she won’t do what he made her to do, if she won’t kill, she’s worthless to him. And maybe, after all she’s been made to do, there’s a part of her that’s pissed about it. Falling out with your dad isn’t usually so deadly. Family drama, right?

  • Flower - Night orchids, Shadowheart’s favorite flower. Kerym cares about everyone in her party, but she feels a particular kinship with Shadowheart. They both chafed against the nature of the dark gods they served, and they both lost much of their memories and lives to the machinations of those gods who fundamentally did not care about them. Watching Shadowheart grapple with the reality of what Shar’s “perfect darkness” would mean in the shadow-cursed lands mirrored Kerym’s own struggle against the darkness in her blood. Shadowheart’s ultimate choice to defy Shar in the heart of her domain was an act of bravery Kerym admired, and one that helped cement her later choice to renounce her father.


🦋 Fae Court


List your top three choices for your characters adoptive court. The mods will choose the one out of those three options that seems the most fitting based on your app.
  • Winter

  • Dusk

  • Autumn

Ability: Do you want your character to gain the ability of their court? (Delete the other two options.)
2) Yes, they have an ability of their own to trade for it. (Illithid abilities)

🦋 RP Samples


TDM toplevel

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